Mind

Spheres of Influence

Mind


Mind is the Sphere presiding over all sentience as well as information.
Easily one of the most tempting spheres, Mind makes for excellent buffs, debuffs, crowd control, and excels with acquiring information.

Special Notes

Mind Effects Damage on a 1 to 1 ratio

Mind 1 – Dedicant


Active -

- Sense emotions
- Detect lies
- Read psychic impressions on objects and places
- Sense and read Mind effects
- Organize own thoughts (focus on work, study more effectively)
- Create Mind Ward (resist Mind effects on a 1 to 1 ratio, successes are spent after they defend)


Mind 2 – Initiate


Active -

- Read surface thoughts
- Create simple feelings/impulses (hunger, exhaustion, sadness, joy)
- Create psychic scream (bashing damage)
- Create Mind Shield (resist Mind effects 1 to 1 ratio, successes are not depleted after defending)


Mind 3 – Disciple


Active -

- Read Memories/Subconscious thoughts
- Give simple commands to others that do not override basic survival instincts (stop, sit, wait, help me)
- Create an anchor for and astral project (send your own thought pattern forward to the ethereal planes – planes of thought, mindscapes, planes of human value – justice, love, wrath – physical bodies do not enter these planes easily)
- Two way Mind link
- Create simple illusions (gun, money, snakes, change appearance)
- Create simple thought patterns (artificial intelligence)
- Universal understanding/be universally understood (understand all speech or reading)
- Cause target subject to forget simple information (meetings, driver’s license number, phone number)
- Implant simple memories (a meeting, dentist appointment, handshake)
- Create level 1 Mind Wards for others
- Enhance self (Charisma, Manipulation, Perception, Intelligence, Wits)

Passive -

- Mind Disciples are graced with the ability to fall asleep when they like and wake up when they desire to (such as during a nightmare) or exactly when they intend (at 6:45 am on the dot)


Mind 4 – Adept


Active -

- Create and delete complex memories (first pet, grandmother, relationship, etc.)
- Give complex commands that override the subject’s free will (take this man to the border, drop him in the lake, hide the evidence, and forget about it)
- Create complex illusions (people who aren’t real, cause someone to believe they are possessed)
- Create simple Mindscapes
- Create level 2 Mind Shields for others
- Enhance others (Charisma, Manipulation, Perception, Intelligence, Wits)
- Create intermediate Minds (artificial intelligence)
- Make others able to universally understand/ be understood


Life 5 – Master


Active -

- Rewrite personalities completely
- Remove mind (leave sentient being in a vegetative state)
- Create advanced Minds (artificial intelligence)
- Mass Hypnosis
- Lethal Mind Damage
- Create advanced Mindscapes


Spheres of Influence

Mind

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