Tag: Spheres

Results

  • Spheres of Influence

    In World of Darkness there is often a great deal of discussion and debate as to what a Will Worker can and cannot do at various levels of Sphere knowledge. In Hawthorne heights, we propose a system that helps to balance the game for cross venue play …

  • Life

    [[Spheres of Influence |Spheres of Influence]] h2. *Life* --- Life is the sphere presiding over all patterns of the flesh. The complexity of this sphere makes its application varied and sometimes unexpected. *Special Notes* Damage from Life …

  • Prime

    [[Spheres of Influence | Spheres of Influence]] h2. *Prime* --- Prime is the Sphere presiding over the very fabric of the Tellurian and the building blocks of reality. Quintessence, Paradox, Nodes, and all general Effects are governed over by …

  • Mind

    [[Spheres of Influence |Spheres of Influence]] h2. *Mind* --- Mind is the Sphere presiding over all sentience as well as information. Easily one of the most tempting spheres, Mind makes for excellent buffs, debuffs, crowd control, and excels …

  • Entropy

    [[Spheres of Influence |Spheres of Influence]] h2. *Entropy* --- Entropy is the Sphere presiding over all chance, decay, order, chaos, and fate. Entropy is a widely varied Sphere, but is often shirked for its connotation with death and …

  • Correspondence

    [[Spheres of Influence |Spheres of Influence]] h2. *Correspondence* --- Correspondence is the Sphere presiding over the connection between all things, and the true distance/pathways that exist throughout the world. Correspondence is often sought …

  • Time

    [[Spheres of Influence |Spheres of Influence]] h2. *Time* --- Time is the Sphere presiding over all order of events past, present, and future. A highly appealing Sphere, riddled with Paradox, Time allows a strange array of utility with unusual …

  • Forces

    [[Spheres of Influence |Spheres of Influence]] h2. *Forces* --- Forces is the Sphere governing over all energy and movement in our world. Forces is one of the most popular Spheres for its flashy Effects, versatility (both offensive and defensive …

  • Matter

    [[Spheres of Influence |Spheres of Influence]] h2. *Matter* --- Matter is the sphere presiding over all non-living physical elements of the world. Often overlooked for its lack of flashy effects, Matter is actually a very versatile Sphere and …

  • Spirit

    [[Spheres of Influence |Spheres of Influence]] h2. *Spirit* --- Spirit is the Sphere presiding over all otherworldly energy and entities. Spirit is a powerful and diverse Sphere that opens up entirely new avenues of reality to the Mage in …

  • Effects

    Here in Hawthorne Heights, things work a little differently from some other World of Darkness games. To make clear any differences in the rules from the books, we've created this convenient page for players as a reference. If I have not explained …